Created using PCGen 5.8.1 on Sep 29, 2006
       

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE REDUCTION

SPEED
HP
Hit Points
91




  
Walk 40'
BASE ATTACK
Bonus
+7/+2
TEMPLATES

SPECIAL ABILITIES
Giants eat and sleep and breathe
FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Combat Reflexes, Improved Sunder, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency, Weapon Focus (Greataxe, Javelin)
LANGUAGES
Giant, Literacy
ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Chain Shirt (Large)
Light
+4
+4
-2
20
Steel
SHIELD
TYPE
AC

CHECK
SPELL FAILURE






ITEMS

AC



*Armband (Protection +1)

+1



Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, (Ring of Protection +1)







*Chain Shirt (Large)
TYPEARMOR BONUSMAX DEX BONUS
Light
+4
+4
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
-2
20
Steel
EQUIPMENT ( - //)
x Armband (Protection +1)
Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, (Ring of Protection +1)
   x Greatclub (Large)
Wood
  
x Bolt, Crossbow
Steel, Wood
   x Javelin
Wood
  
x Backpack (Large)
   x Lapis lazuli
  
x Chain Shirt (Large)
Steel
   x Potion of Barkskin +2
  
x Copper piece (cp)
   x Potion of Protection from Energy/Electricity
  
x Gold piece (gp)
   x Trail Rations (Per Day)
  
x Silver piece (sp)
   x Steel Sword (Bastard)
(Sword (Bastard)), Steel
  
x Dagger (Large)
Steel
   x TrollRender (Crossbow)
(Crossbow (Heavy/Large)), (Crossbow (Heavy/Bane (Giants)/Flaming/+2 (Weapon)/Masterwork/Large)), (Crossbow (Heavy/Bane (Giants)/Flaming/+2 (Weapon)/Masterwork/Large)), Masterwork, Wood, Bane, Flaming
  
x Greataxe (Flaming +2/Large)
Flaming, (Greataxe (Masterwork/Large)), Masterwork, Steel
  
AMMUNITION
Bolt, Crossbow
☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.8.1 on Sep 29, 2006

EQUIPMENT
ITEM LOCATION QTY WT. GP COST
 Armband (Protection +1)
(Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, Grants +1 deflection bonus to AC, (Ring of Protection +1))
Equipped
1
0.01
2000
 Bolt, Crossbow
(Steel, Wood)
Backpack (Large)
13
0.1
0.1
 Backpack (Large)
Equipped
1
2
2
 Chain Shirt (Large)
Equipped
1
50
200
 Dagger (Large)
Backpack (Large)
1
2
4
 Greataxe (Flaming +2/Large)
(Flaming, (Greataxe (Masterwork/Large)), Masterwork, Steel)
Carried
1
24
8340
 Greatclub (Large)
Backpack (Large)
1
16
10
ITEM LOCATION QTY WT. GP COST
 Javelin
Backpack (Large)
10
2
1
 Potion of Barkskin +2
Backpack (Large)
1
0.1
300
 Potion of Protection from Energy/Electricity
Backpack (Large)
1
0.1
750
 Trail Rations (Per Day)
Backpack (Large)
5
1
0.5
 Steel Sword (Bastard)
((Sword (Bastard)), Steel)
Backpack (Large)
1
6
35
 TrollRender (Crossbow)
((Crossbow (Heavy/Large)), (Crossbow (Heavy/Bane (Giants)/Flaming/+2 (Weapon)/Masterwork/Large)), (Crossbow (Heavy/Bane (Giants)/Flaming/+2 (Weapon)/Masterwork/Large)), Masterwork, Wood, Bane, Flaming)
Equipped
1
16
32400
TOTAL WEIGHT CARRIED/VALUE   145.02 lbs. 44104.45 gp
WEIGHT ALLOWANCE
Light 400 Medium 800 Heavy 1200

FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Cleave, Combat Reflexes, Improved Sunder, Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency, Weapon Focus (Greataxe, Javelin)
MONEY
Copper piece (cp):
Gold piece (gp):
Silver piece (sp):
xLapis lazuli ()
SPECIAL ABILITIES
Giants eat and sleep and breathe
MAGIC
:Gaak wears a ring of stone --- It is worth 1250 GP. It can be used three times to cast Flesh to Stone, losing 200GP value each time. After that it can be used 13 times to cast Stone Shape. After that it is worthless and devoid of magic. He has used one of its F2S charges to date.
PROFICIENCIES
Axe (Throwing), Battleaxe, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Handaxe, Javelin, Katana (Martial), Kukri, Kusari-gama, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Maul (Martial), Morningstar, Pick (Dire/Martial), Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer, Warmace (Martial)
LANGUAGES
Giant, Literacy
FEATS
NAME DESCRIPTION
Armor Proficiency (Heavy) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks.
Armor Proficiency (Light) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks.
Armor Proficiency (Medium) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks.
Cleave If you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it), you get an immediate, extra melee attack against another creature within reach. You cannot take a 5-foot step before making this extra attack. The extra attack is with the same weapon and at the same bonus as the attack that dropped the previous creature. You can use this ability once per round.
Combat Reflexes When foes leave themselves open, you may make a number of additional attacks of opportunity equal to your Dexterity bonus. For example, a fighter with a Dexterity of 15 can make a total of three attacks of opportunity in 1 round -- the one attack of opportunity any character is entitled to, plus two more because of his +2 Dexterity bonus. If four goblins move out of the characters threatened squares, he can make one attack of opportunity each against three of the four. You can still make only one attack of opportunity per opportunity. With this feat, you may also make attacks of opportunity while flat-footed.
Improved Sunder When you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity (see Sunder, page 158). You also gain a +4 bonus on any attack roll made to attack an object held or carried by another character.
Martial Weapon Proficiency You make attack rolls with the selected weapon normally.
Power Attack On your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls. This number may not exceed your base attack bonus. The penalty on attacks and bonus on damage apply until your next turn.
Shield Proficiency You can use a shield and take only the standard penalties (see Table 7-6: Armor and Shields, page 123).
Simple Weapon Proficiency You make attack rolls with simple weapons normally.
Tower Shield Proficiency You can use a tower shield and suffer only the standard penalties (see Table 7-6: Armor and Shields, page 123).
Weapon Focus (Greataxe, Javelin) You gain a +1 bonus on all attack rolls you make using the selected weapon.

Created using PCGen 5.8.1 on Sep 29, 2006

Created using PCGen 5.8.1 on Sep 29, 2006

Created using PCGen 5.8.1 on Sep 29, 2006

Gaak
Gaak's portrait
Ogre
RACE
50
AGE
10' 0"
HEIGHT
625 lbs.
WEIGHT

EYE COLOR

SKIN COLOR

HAIR COLOR

HAIR LENGTH

PHOBIAS

PERSONALITY TRAITS

INTERESTS
Gutteral
SPOKEN STYLE
Description
Gaak sports a tattoo of mystical runes on his upper left arm that grants him fire resistance once a week, acting exactly like a potion of fire resistance., He sports a second tattoo on the back of his left hand that, when activated, acts as an 8th level blur spell (8 minutes, 20% chance of an opponent's attack missing). A tattoo of Enlarge Person is on his right forearm. He also wears a magic stone ring.
Home
,
Biography
Gaak Tripod is the son of Iilkh Kneebreaker and Faal Sharptongue, an ogre pairing devoted to the Vile Runes tribe. Faal, his mother, died in childbirth. Iilkh later mated with an older orc female to produce Iirkh Stonefist, recently felled in an ill-conceived battle between the Wyverns warband and an ogre warband of the western ogre lands. A clever, brutal fighter, Gaak has been assigned by Garnash One-Tusk to the Wyverns warband to replace his slain half-brother.
His recent encounter with Xipe, The Flayer of Skins has given him a new perspective on cruelty and the causing of pain. Gaak likes nothing more than to peel the skins from his enemies before they die. His newest fascination is in the mutilation and torture of enemies. Sometimes he does this to extract information from them, but mostly he just likes the noises they make.&nl;